Don't know what will happen in the last six minutes of the Mizzou-OSU game, but would someone explain to me the purpose of running the hurry up offense with a two point lead and less than ten minutes left in the game. OSU just ran off a 15 play drive and were hiking the ball with 25 seconds on the play clock numerous times. When you add all of those plays together, it adds up to a lot of time. Their clock management is right up there with some things that the Pirate has done at WSU. Maybe they feel that they will lose their rhythm if they drag out the clock. Also, Mizzou only has one timeout left.